Hero Corruption 2 v0.95 Released !
Hero Corruption 2 » Devlog
V1.0 PREPARATION
- Basic framework for v1.0 major mechanic has been implemented and is already playable
- Check out the spoiler comment below if you guys wanna know how to get started with the new mechanic
- No spoiler tip: You can trigger it by just playing the game normally
- This is just an easter egg so you can try it and find out what it's all about. Things will make more sense in the next version
- Check out the spoiler comment below if you guys wanna know how to get started with the new mechanic
- No more spoilers here, you'll have to find out by yourself
REWORKED BACKPACK SCREEN
- Players can now see how many potions and materials they have at the first screen, without the need to open a secondary menu
- Hovering over the equipped weapon/accessory shows its full description, including fixed and refined values
- The secondary screen for equipping weapons, accessories and their respective recipes has also been improved to show the full equipment description at a glance
- These changes will likely be carried over to the blacksmith forge/refine screen over time
NEW ENEMIES
- Taylor (Coast)
- Taylor knows how to get on everyone's nerves, try to keep a cool head.
- Stacy (Coast)
- Stacy is live right now ! Join her stream and maybe leave a comment.
OTHERS
- Added a Location Selection Screen inside the city*
- Added a Potion Shop Screen
- Added 1 New Debuff: Taunted
- Added 6 New Side-Jobs
- Added 2 new Bad Endings: Taylor
- Added 3 new Quests
- Added 2 new Achievements
BALANCE STUFF
- Felicia now adds a Restrained debuff
- Melissa now drops her loot when climaxing
- Removed the Tired Debuff persistence when climbing the Tower
BUG FIXES
- Fixed a bad interaction between Victoria/Bonnie and Serenity Shawl
- Fixed Fairy Powder buff sometimes crashing the game when the Hero sleeps
- Fixed Resistance lingering on other enemies after Celeste has been defeated
--------------------------------------------------
*Players can see the entire city on a single screen, the Recipe Shop will also change its icon according to the current state of the store
Files
HeroCorruption2-0.95-win.zip 172 MB
Jun 05, 2024
Get Hero Corruption 2
Hero Corruption 2
Status | In development |
Author | diogaoo |
Genre | Role Playing |
Tags | Adult, Erotic, NSFW, Roguelike, Roguelite |
Languages | English |
More posts
- Hero Corruption 2 v1.20 Released !18 days ago
- Hero Corruption 2 v1.15 Released !49 days ago
- Hero Corruption 2 v1.10 Released !81 days ago
- Hero Corruption 2 v1.05 Released !Aug 03, 2024
- Hero Corruption 2 v1.0 Released !Jul 05, 2024
- Hero Corruption 2 v0.90 Released !May 06, 2024
- Hero Corruption 2 v0.85 Released !Apr 03, 2024
- Hero Corruption 2 v0.80 Released !Mar 04, 2024
- Hero Corruption 2 v0.75 Released !Feb 03, 2024
Comments
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Opening the backpack is causing my game to crash. I tried again after clearing my save data, and it still happens.
Hey there, could you send me the crash log? I'll take a look at it asap
Okay. Do I just copy/paste the whole thing here?
Yep, or send me via DM, whatever is easier for you
Sun Jun 9 21:37:20 2024
Windows-10-10.0.19045
Ren'Py 8.1.0.23051307
Bootstrap to the start of init.init. took 0.09s
Early init. took 0.00s
Loader init. took 0.08s
Loading error handling. took 0.18s
Loading script. took 0.91s
Loading save slot metadata. took 0.06s
Loading persistent. took 0.00s
Set script version to: (8, 1, 0)
Running init code. took 0.16s
Loading analysis data. took 0.10s
Analyze and compile ATL. took 0.02s
Reloading save slot metadata. took 0.04s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.07s
DPI scale factor: 1.250000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: b"Couldn't load nvlib." (can be ignored)
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Init translation took 0.10s
Build styles took 0.01s
Load screen analysis took 0.13s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Prepare screens took 0.30s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start. took 0.18s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ATI Technologies Inc.'"
Renderer: b'AMD Radeon(TM) Graphics'
Version: b'4.6.14761 Compatibility Profile Context 21.30.44 30.0.13044.0'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1920, 1080) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Load screen analysis took 0.10s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
It seems that the log was cut out by word limit, try pasting it on pastebin.com and send me the link