Hero Corruption 2 v1.0 Released !


TECHNIQUES

  • You can now use techniques during battles by spending AP.
    • Taking any type of damage increases your AP by one.
    • AP has a limit of 15 points, you can increase this cap through Perks or by improving the INT attribute.
  • Choose your first technique at character creation, there is a small pool of Tier 1 techniques with proficiency between 10% and 25%.
    • Proficiency increases the technique's effectiveness and decreases its AP cost.
    • The maximum proficiency of a technique is limited by its Tier, Tier 1 techniques reach 40% proficiency max.
  • Learn new techniques by getting Scrolls
    • Scrolls can be purchased at the Training Camp inside the City, exchanged for Favor at the Queen and can be dropped by all enemies.
    • After obtaining a Scroll, take it to the Training Camp and learn the Technique to use it in battle.
    • You can learn a new Technique every 5 levels.
  • Train and improve already known Techniques
    • Improving Techniques increases their Proficiency, making them more useful and reducing the AP cost.
    • Hover the mouse over the Technique description to know how proficiency and other factors influence the formula.

ARENA

  • The Arena is a new alternative end-game for Hero Corruption 2.
  • Enemies in the Arena have a huge health pool and armor, but their health does not reset after the hero is defeated.
    • This means you can defeat an enemy over several runs, each hero contributes with a bit of damage.
  • Unlike the other enemies, extra scenes will only be unlocked when they are defeated.
  • Winning the Arena you show a summary with all the Heroes who challenged the current girl, the date of the combat and damage dealt.

RESISTANCE REWORK AND IMPLEMENTATION

  • Resistance has been reworked and is now present on multiple enemies
  • Resistance is now a float value and its regeneration varies from enemy to enemy, which means that an enemy can regenerate, for example, 0.2 resistance in a turn when not being attacked.
  • Damage reduction is no longer tied to resistance itself but to an armor value, which can be a flat number or percentage.
    • Percentage armor values decrease the hero's damage by x%, while fixed armor values simply reduce total damage by a flat number.
  • Even though the damage reduction is not tied to the current resistance amount, when the enemy's resistance increases more than twice the initial value, their armor also increases.
  • Resistance Break remains the same: When the enemy's resistance reaches zero, their armor will be ignored, and a +50% modifier will be added to the hero's damage for three turns, after that, their resistance will be reset.

FINAL STATS SCREEN

  • A final screen with statistics from the last run has been implemented
    • Players will be able to see how much damage they dealt in total, number of enemies defeated, gold collected, enemy that increased Lust/Addiction the most, etc.
      • Some of these stats will be given a rank from C to S so you know where to improve.
        • Rank may not be exact, but it will give you an idea of your performance

OTHERS

  • Added 2 new Enemies: Jasmine (Arena), Frederika (Coast)
  • Added Horny Debuff
  • Added Jasmine Victory scene
  • Added 2 new Quests: Specialization Training, Technique Showdown
  • Added 5 new Perks
  • Added 1 new Achievement
  • Forest and Plains now are both unlocked from the beginning
  • Updated all the physical damage dialog to the new layout
  • Quick checks no longer play dice roll sound

BALANCE STUFF

  • Added Resistance / Armor to several enemies
  • Defeating an enemy now decrease their gold dropped by -1
  • Decreased Stamina Regen gain when AGI is too high
  • Changed Mila boss time window 18-22 > 6-12
  • Increased Felicia HP 180 > 190
  • Increased Hannah Struggle HP Cost 30 > 50
  • Decreased Teresa damage 40 > 35
  • Decreased Base Bianca CON check 50 > 30
  • Decrease Base Caroline INT check 30 > 20
  • Decreased Base Celeste CON check 20 > 15
  • Decreased Base Caroline CON check 20 > 15
  • Tweaked Addiction and Corruption resistance formula to look less weird
  • Attributes check now function exactly like Addiction checks (Except you must roll a higher number rather than a lower one)

BUG FIXES

  • Fixed Olivia HP not decreasing when using Windy Knuckles
  • Fixed Celeste resistance not decreasing when using Windy Knuckles
  • Fixed Quick Bracelest not proccing when using Windy Knuckles
  • Fixed Player being Overwhelmed right after being defeated by Cassandra
  • Fixed an interaction between Stacy and consumables crashing the game
  • Fixed Cindy attacking twice

Files

HeroCorruption2-1.0-win.zip 175 MB
74 days ago

Get Hero Corruption 2

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